HYENA CUB

Dictionary

File ID:

9330

Word ID:

11031

Unk2:

352

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

96

Movement

Movement speed:

30

Jump height:

16

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractConsume

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2055

Object subcategory 2:

2080

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Exclamation

Object category:

Mammal

Object subcategory 1:

1563

Object subcategory 2:

1612

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1642

Adjective ID:

906

Atract/repulse 10

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

1

Adjective subcategory:

1583

Adjective ID:

1281

Atract/repulse 11

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1644

Adjective ID:

1576

Atract/repulse 12

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

35

Integrity:

30

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Trigger 2: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

5

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

14.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 28324

Mask ID:

28664

Display list data size:

604

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-12.588867

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

4

Spawn position points

Point 0:

0.066162, -0.073486

Point 1:

26.992188, -61.985840

Point 2:

-0.121094, -0.073486

Point 3:

3.021484, -61.985840

Point 4:

-0.121094, 0.059082

Point 5:

3.021484, -45.017334

Point 6:

0.066162, 0.059082

Point 7:

26.992188, -45.017334

Children

Frame 0: TexQuad

X:

2.938232

Y:

-6.863037

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

5

Spawn position points

Point 0:

0.105469, -0.073975

Point 1:

18.994141, -41.989258

Point 2:

-0.027100, -0.073975

Point 3:

2.012695, -41.989258

Point 4:

-0.027100, 0.027344

Point 5:

2.012695, -29.014648

Point 6:

0.105469, 0.027344

Point 7:

18.994141, -29.014648

Children

Frame 0: HotSpot

X:

3.000000

Y:

-8.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

5.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

-7.998779

Y:

2.104492

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

9

Spawn position points

Point 0:

0.019287, -0.019287

Point 1:

10.996582, -22.990967

Point 2:

-0.035156, -0.019287

Point 3:

4.005127, -22.990967

Point 4:

-0.035156, 0.050781

Point 5:

4.005127, -14.014404

Point 6:

0.019287, 0.050781

Point 7:

10.996582, -14.014404

Children

Frame 0: TexQuad

X:

-2.285889

Y:

4.009033

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

8

Spawn position points

Point 0:

0.021484, -0.003906

Point 1:

8.990723, -12.000244

Point 2:

-0.017334, -0.003906

Point 3:

4.008789, -12.000244

Point 4:

-0.017334, 0.050537

Point 5:

4.008789, -5.009766

Point 6:

0.021484, 0.050537

Point 7:

8.990723, -5.009766

Frame 2: TexQuad

X:

-5.025635

Y:

2.104492

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

0.019287, -0.019287

Point 1:

30.002197, -40.985107

Point 2:

-0.035156, -0.019287

Point 3:

23.010742, -40.985107

Point 4:

-0.035156, 0.050781

Point 5:

23.010742, -32.008545

Point 6:

0.019287, 0.050781

Point 7:

30.002197, -32.008545

Children

Frame 0: TexQuad

X:

-2.285889

Y:

4.009033

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.021484, -0.003906

Point 1:

27.995850, -29.994385

Point 2:

-0.017334, -0.003906

Point 3:

23.013916, -29.994385

Point 4:

-0.017334, 0.050537

Point 5:

23.013916, -23.003906

Point 6:

0.021484, 0.050537

Point 7:

27.995850, -23.003906

Frame 3: TexQuad

X:

0.070801

Y:

2.104736

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

7

Spawn position points

Point 0:

0.019287, -0.019287

Point 1:

17.992432, -21.991211

Point 2:

-0.019531, -0.019287

Point 3:

13.005615, -21.991211

Point 4:

-0.019531, 0.042969

Point 5:

13.005615, -14.007080

Point 6:

0.019287, 0.042969

Point 7:

17.992432, -14.007080

Children

Frame 0: TexQuad

X:

0.038086

Y:

4.008545

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

6

Spawn position points

Point 0:

0.026611, -0.003906

Point 1:

18.993408, -11.996094

Point 2:

-0.020020, -0.003906

Point 3:

13.006836, -11.996094

Point 4:

-0.020020, 0.050537

Point 5:

13.006836, -5.005615

Point 6:

0.026611, 0.050537

Point 7:

18.993408, -5.005615

Children

Frame 0: HotSpot

X:

1.000000

Y:

5.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 4: TexQuad

X:

3.077393

Y:

2.104736

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

2

Spawn position points

Point 0:

0.019287, -0.019287

Point 1:

27.994385, -18.997559

Point 2:

-0.019531, -0.019287

Point 3:

23.007568, -18.997559

Point 4:

-0.019531, 0.042969

Point 5:

23.007568, -11.013428

Point 6:

0.019287, 0.042969

Point 7:

27.994385, -11.013428

Children

Frame 0: TexQuad

X:

0.038086

Y:

4.008545

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

0.026611, -0.003906

Point 1:

28.991943, -8.999512

Point 2:

-0.020020, -0.003906

Point 3:

23.005127, -8.999512

Point 4:

-0.020020, 0.050537

Point 5:

23.005127, -2.009033

Point 6:

0.026611, 0.050537

Point 7:

28.991943, -2.009033

Frame 5: HotSpot

X:

-7.000000

Y:

-4.000000

Rotation:

-5.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

11.000000

Height:

14.000000

Audio

Audio slot: InitAttack

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Destroyed

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

2

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Use

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: Flee

Group ID:

163

SeqArc ID:

107

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

34

SeqArc ID:

41

Seq ID:

0

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

34

SeqArc ID:

41

Seq ID:

0

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4566

Notes

Action:

43

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

4567

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4568

Notes

Action:

75

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4570

Notes

Action:

94

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4571

Attack for animation: Idle

File ID:

4572

Attack for animation: Idle2

File ID:

4569

Attack for animation: Jump

File ID:

4573

Attack for animation: JumpIdle

File ID:

4574

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4575

Attack for animation: LayDown

File ID:

4576

Attack for animation: Melee

File ID:

1762

Notes

Action:

32

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26094

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4578

Attack for animation: Scared

File ID:

4579

Attack for animation: ScaredRun

File ID:

4580

Attack for animation: Shoot

File ID:

26095

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4581

Attack for animation: StickyWalk

File ID:

4582

Attack for animation: Swim

File ID:

4583

Attack for animation: SwimIdle

File ID:

4584

Attack for animation: Throw

File ID:

30735

Attack for animation: Walk

File ID:

4585

Attack for animation: Fly

File ID:

26092

Attack for animation: FlyIdle

File ID:

26093

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26091

Attack for animation: FlyExtendedIdle

File ID:

26090

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26092

Attack for animation: ScaredSwim

File ID:

4583

Attack animation length:

80